This Star Wars based environment was created using a combination of a few different packages. The rocks were sculpted in Zbrush and textured in Quixel Mixer. The vines/roots were created using Speedtree, the mountains were generated using Houdini and the rest were modeled in Maya and textured in Substance Painter. The vegetation was built up using a few premade assets, and plants I created using plant textures. The final image was rendered using Arnold and then a bit of depth of field blur and a light fog was added in Nuke.
This was a really fun environment to create.
This environment is based on Blake Henriksen's Star Wars concept art https://www.artstation.com/artwork/gJl1a8